night

night

Tuesday, March 30, 2010

Reading 4 - Jessica Helfand

Design and Faux Science

Jessica Helfand


Faux Science is the new vernacular, a methodology that, while highly disciplined in a formal sense, is still all about appropriation. Arguably, perhaps, the landscape has shifted, too, from grit to grid. It’s not so much a tension of form versus content as a favoring of style over substance.

Science represents an enormous opportunity for designers, but not if their contributions remain fundamentally restricted by what they know. At the core of this critique lie serious questions about the role of education. Why don’t design students study music theory? Why aren’t they required to learn a second language? And why, for that matter, don’t they study science? “The difficulty lies not in the new ideas,” writes John Maynard Keynes, “but in escaping the old ones.” In other words, design beyond reach.

Reading 4 - Michael Vanderbyl

Graphic Design Thesis: A Survivors Guide
Michael Vanderbyl

Graphic design thesis is designed to define the complex intersection
between personal voice, conceptual understanding,
and the ability to conduct and use research effectively in the service
of creating a compelling, finely crafted public communication.

- The thesis proposal
- Research
- The thesis project
- The process book

1. Make a schedule
2. Make connections
3. Research
4. Trust yourself
5. Last thoughts

Reading 4 - Michael Bierut

On Design Bullshit
Michael Bierut

In asking this question, I am of course aware that bullshit has become a subject of legitimate inquiry these days with the popularity of Harry G. Frankfurt's slender volume, On Bullshit. Frankfurt, Professor of Philosophy Emeritus at Princeton, is careful to distinguish bullshit from lies, pointing out that bullshit is "not designed primarily to give its audience a false belief about whatever state of affairs may be the topic, but that its primary intention is rather to give its audience a false impression concerning what is going on in the mind of the speaker."

Friday, March 5, 2010

New medium in print?

Logo Design Process

Design brief.
Conduct a questionnaire or interview with the client to get the design brief.

Research.
Conduct research on the industry itself, its history and competitors. Problem-solve first, design later.

Reference.
Conduct research on logo designs that have been successful and on current styles and trends that may relate to the design brief. Follow trends not for their own sake but rather to be aware of them: longevity in logo design is key.

Sketching and conceptualizing.

Develop the logo design concept(s) around the brief and your research. This is the single most important part of the design process. Get creative and be inspired. As Dainis Graveris has written once, “sketching isn’t time-consuming and is a really good way to put ideas in your head right on paper. After that, it’s always easier to actually design it on the computer. Sketching helps to evolve your imagination: once you understand it, you will always start from just white paper.

Reflection.
Take breaks throughout the design process. This helps your ideas mature, renews your enthusiasm and allows you to solicit feedback. It also gives you a fresh perspective on your work.

Revisions and positioning.
Whether you position yourself as a contractor (i.e. getting instructions from the client) or build a long-lasting relationship (i.e. guiding the client to the best solution), revise and improve the logo as required.

Presentation.
Present only your best logo designs to your client. PDF format usually works best. You may also wish to show the logo in context, which will help the client more clearly visualize the brand identity. Preparing a high-quality presentation is the single most effective way to get your clients to approve your designs.

“Canned presentations have the ring of emptiness. The meaningful presentation is custom designed—for a particular purpose, for a particular person. How to present a new idea is, perhaps, one of the designer’s most difficult tasks. This how is not only a design problem, it also pleads for something novel.

Everything a designer does involves presentation of some kind—not only how to explain (present) a particular design to an interested listener (client, reader, spectator), but how the design may explain itself in the marketplace… A presentation is the musical accompaniment of design. A presentation that lacks an idea cannot hide behind glamorous photos, pizazz, or ballyhoo. If it is full of gibberish, it may fall on deaf ears; if too laid back, it may land a prospect in the arms of Morpheus.” (Paul Rand)

Delivery and support.
Deliver the appropriate files to the client and give all support that is needed. Remember to under-promise and over-deliver. After you’ve finished, have a beer, eat some chocolate and then start your next project.

What Makes A Good Logo?








A good logo is distinctive, appropriate, practical, graphic and simple in form, and it conveys the owner’s intended message. A concept or “meaning” is usually behind an effective logo, and it communicates the intended message. A logo should be able to be printed at any size and, in most cases, be effective without color. A great logo essentially boils down to two things: great concept and great execution.

How To Choose A Logo Designer?

Keep an eye out for certain things when choosing a logo designer:

  • Experience and proven success
    Do they have a proven track record? How experienced are they?
  • Testimonials
    Do they have positive testimonials from previous clients? Ensure you check the validity of testimonials. A quick email to the company should suffice.
  • Their design process
    Do they follow a logo design process?
  • Awards won and published work
    Have they won any awards for their work? Is their work published in any books or magazines? How recognized are they in the industry?
  • Strength of portfolio
    How strong is their portfolio? Have they got 100+ mediocre logo designs or 10 to 30 excellent ones? What is the ratio of real to fake logo designs?
  • Timeframe
    How long would they take to complete your logo? A typical logo design process takes 4 to 15 days, but many can go for months on end. Think of how long your logo design will be used for: would you want it to be designed (much less researched) in less than 24 hours?
  • Price
    The cost of the service usually reflects what you will receive. In most cases, you get what you pay for… but price is not the only indication.
  • Affiliations
    Are they affiliated with any design associations or publications? This is a good indication of how dedicated they are to their craft, though it is not essential.
  • Professionalism and communication
    How do they present themselves? Do they respond to your emails quickly? How do they communicate? Do they work with a contract (to protect both them and you)?
  • Questions asked
    How many questions does the designer ask about your business? Questions should revolve around your company’s history, target market, goals, etc.

5 Principles Of Effective Logo Design







A good logo is distinctive, appropriate, practical, graphic and simple in form, and it conveys the owner’s intended message. You should follow the five principles below to ensure that your design meets all of these criteria:

  1. Simple
  2. Memorable
  3. Timeless
  4. Versatile
  5. Appropriate